net.Iris.EnableFlushReliableRPCOnDestroy
VarUnreal Engine Var console variable.
netIrisEnableFlushReliableRPCOnDestroy
Description
When true EEndReplicationFlags::Flush flag will be appended in EndReplication if we have pending unprocessed attachments/RPC:s when destroying a replicated object.
Usage
net.Iris.EnableFlushReliableRPCOnDestroy [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

