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net.Iris.EnableFlushReliableRPCOnDestroy

Var

Unreal Engine Var console variable.

netIrisEnableFlushReliableRPCOnDestroy

Description

When true EEndReplicationFlags::Flush flag will be appended in EndReplication if we have pending unprocessed attachments/RPC:s when destroying a replicated object.

Usage

net.Iris.EnableFlushReliableRPCOnDestroy [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.