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net.Iris.ReplicationReader.GracefullyHandleReachingEndOfBitstream

Var

Unreal Engine Var console variable.

netIrisReplicationReaderGracefullyHandleReachingEndOfBitstream

Description

Gracefully handle reaching end of the ReplicationReader bitstream prior to reading as many object batches as expected. Default is true.

Usage

net.Iris.ReplicationReader.GracefullyHandleReachingEndOfBitstream [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.