net.Iris.ReplicationReader.GracefullyHandleReachingEndOfBitstream
VarUnreal Engine Var console variable.
netIrisReplicationReaderGracefullyHandleReachingEndOfBitstream
Description
Gracefully handle reaching end of the ReplicationReader bitstream prior to reading as many object batches as expected. Default is true.
Usage
net.Iris.ReplicationReader.GracefullyHandleReachingEndOfBitstream [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

