net.Iris.ReplicationWriterMaxAllowedPacketsIfNotHugeObject
VarUnreal Engine Var console variable.
netIrisReplicationWriterMaxAllowedPacketsIfNotHugeObject
Description
Allow ReplicationWriter to overcommit data if we have more data to write.
Usage
net.Iris.ReplicationWriterMaxAllowedPacketsIfNotHugeObject [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

