net.Iris.ReplicationWriterMaxDestroyObjectsPerFrame
VarUnreal Engine Var console variable.
netIrisReplicationWriterMaxDestroyObjectsPerFrame
Description
How many objects can be replicated for destroy per frame. The number is for regular destruction and destruction infos combined. A value less or equal to zero means unlimited.
Usage
net.Iris.ReplicationWriterMaxDestroyObjectsPerFrame [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

