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net.Iris.RPC.AutoNetFlushOnDormantObjects

Var

Unreal Engine Var console variable.

netIrisRPCAutoNetFlushOnDormantObjects

Description

When true we will make an implicit NetFlush request when an RPC is sent on a dormant object. When false no replicated properties would be sent along with the RPC.

Usage

net.Iris.RPC.AutoNetFlushOnDormantObjects [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.