net.Iris.RPC.ServerStompDetectionEnabled
VarUnreal Engine Var console variable.
netIrisRPCServerStompDetectionEnabled
Description
If enabled we can detect if RPC state is stomped between quantization and serialization on a dedicated server.
Usage
net.Iris.RPC.ServerStompDetectionEnabled [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

