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net.Iris.RPC.ServerStompDetectionEnabled

Var

Unreal Engine Var console variable.

netIrisRPCServerStompDetectionEnabled

Description

If enabled we can detect if RPC state is stomped between quantization and serialization on a dedicated server.

Usage

net.Iris.RPC.ServerStompDetectionEnabled [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.