net.Iris.SerializeNewActorMaxBunchSize
VarUnreal Engine Var console variable.
netIrisSerializeNewActorMaxBunchSize
Description
Max allowed bits that can be added to the creation header via OnSerializeNewActor.
Usage
net.Iris.SerializeNewActorMaxBunchSize [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

