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net.Iris.SerializeNewActorMaxBunchSize

Var

Unreal Engine Var console variable.

netIrisSerializeNewActorMaxBunchSize

Description

Max allowed bits that can be added to the creation header via OnSerializeNewActor.

Usage

net.Iris.SerializeNewActorMaxBunchSize [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.