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net.Iris.UseChangeMaskForTArray

Var

Unreal Engine Var console variable.

netIrisUseChangeMaskForTArray

Description

Enable or disable the use of a changemask for individual elements in TArrays. When enabled and packet loss occurs the received array may not reflect a state which was ever present on the sending side since the array won't be replicated atomically. Enabled by default.

Usage

net.Iris.UseChangeMaskForTArray [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.