r.Composure.CompositingElements.DisableElementWhenOpacityIsZero
VarUnreal Engine Var console variable.
rComposureCompositingElementsDisableElementWhenOpacityIsZero
Description
When you set and element's opacity to zero, if this is set, we turn off the entire element - as it've you disabled it manually.
Usage
r.Composure.CompositingElements.DisableElementWhenOpacityIsZero [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.
Related Variables
r.Composure.CompositingElements.Debug.BreakOnFlushedTargetVarr.Composure.CompositingElements.Debug.BreakOnNewTargetAllocationsVarr.Composure.CompositingElements.Debug.RenderTargetPoolLimitVarr.Composure.CompositingElements.Debug.UseInternalPassListsVarr.Composure.CompositingElements.DisableActiveRenderingVar

