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r.Composure.CompositingElements.Editor.ForceApplyGammaToPreview

Var

Unreal Engine Var console variable.

rComposureCompositingElementsEditorForceApplyGammaToPreview

Description

By default we don't do gamma correction if the user has set up a preview transform on the compositing tree. \n

Usage

r.Composure.CompositingElements.Editor.ForceApplyGammaToPreview [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.