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r.Composure.PipelineActors.SuspendEditorInstancesWithPIE

Var

Unreal Engine Var console variable.

rComposurePipelineActorsSuspendEditorInstancesWithPIE

Description

This suspends composure editor rendering when you're in PIE.

Usage

r.Composure.PipelineActors.SuspendEditorInstancesWithPIE [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.