r.GPUSkin.Limit2BoneInfluences
VarUnreal Engine Var console variable.
rGPUSkinLimit2BoneInfluences
Description
Whether to use 2 bones influence instead of default 4/8 for GPU skinning. Cannot be changed at runtime.
Usage
r.GPUSkin.Limit2BoneInfluences [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

