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r.PathTracing.AdaptiveSampling.ErrorThreshold

Var

Unreal Engine Var console variable.

rPathTracingAdaptiveSamplingErrorThreshold

Description

This is the target perceptual error threshold. Once a pixel's error falls below this value, it will not be sampled again (default: 0.001)

Usage

r.PathTracing.AdaptiveSampling.ErrorThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.