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r.PathTracing.ApproximateCaustics

Var

Unreal Engine Var console variable.

rPathTracingApproximateCaustics

Description

When non-zero, the path tracer will approximate caustic paths to reduce noise. This reduces speckles and noise from low-roughness glass and metals. (default = 1 (enabled))

Usage

r.PathTracing.ApproximateCaustics [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.