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r.PathTracing.MaxPathIntensity

Var

Unreal Engine Var console variable.

rPathTracingMaxPathIntensity

Description

When positive, light paths greater that this amount are clamped to prevent fireflies (default = -1 (driven by postprocesing volume))

Usage

r.PathTracing.MaxPathIntensity [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.