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r.PathTracing.MISMode

Var

Unreal Engine Var console variable.

rPathTracingMISMode

Description

Selects the sampling technique for light integration (default = 2 (MIS enabled) 0: Material samplin 1: Light samplin 2: MIS betwen material and light sampling (default

Usage

r.PathTracing.MISMode [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.