r.PathTracing.Override.Depth
VarUnreal Engine Var console variable.
rPathTracingOverrideDepth
Description
Override the scene depth z by the path tracing depth z 0: off
1: On (Default, translucent materials have better DOF with the post-process DOF.)
Usage
r.PathTracing.Override.Depth [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

