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r.PathTracing.Override.Depth

Var

Unreal Engine Var console variable.

rPathTracingOverrideDepth

Description

Override the scene depth z by the path tracing depth z 0: off 1: On (Default, translucent materials have better DOF with the post-process DOF.)

Usage

r.PathTracing.Override.Depth [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.