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r.PathTracing.SamplerType

Var

Unreal Engine Var console variable.

rPathTracingSamplerType

Description

Controls the way the path tracer generates its random number 0: use a different high quality random sequence per pixel (default) 1: optimize the random sequence across pixels to reduce visible error at the target sample coun

Usage

r.PathTracing.SamplerType [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.