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r.PathTracing.Substrate.UseSimplifiedMaterials

Var

Unreal Engine Var console variable.

rPathTracingSubstrateUseSimplifiedMaterials

Description

Instead of evaluating all layers, use an optimized material in which all slabs have been merged. This is mainly intended for debugging and requires r.PathTracing.Substrate.CompileSimplifiedMaterials to be true. 0: off (default) 1: on

Usage

r.PathTracing.Substrate.UseSimplifiedMaterials [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.