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r.PathTracing.TraceOpaqueFirst

Var

Unreal Engine Var console variable.

rPathTracingTraceOpaqueFirst

Description

Trace opaque geometry before translucent geometry. This allows the path tracer to setup a correct depth for DepthFade based effects.\n

Usage

r.PathTracing.TraceOpaqueFirst [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.