r.PathTracing.TraceOpaqueFirst
VarUnreal Engine Var console variable.
rPathTracingTraceOpaqueFirst
Description
Trace opaque geometry before translucent geometry. This allows the path tracer to setup a correct depth for DepthFade based effects.\n
Usage
r.PathTracing.TraceOpaqueFirst [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

