r.PathTracing.VisibleLights
VarUnreal Engine Var console variable.
rPathTracingVisibleLights
Description
Should light sources be visible to camera rays? (default = 0 (off) 0: Hide lights from camera rays (default) 1: Make all lights visible to camer 2: Make skydome only visible to camer
Usage
r.PathTracing.VisibleLights [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

