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r.PathTracing.VisibleLights

Var

Unreal Engine Var console variable.

rPathTracingVisibleLights

Description

Should light sources be visible to camera rays? (default = 0 (off) 0: Hide lights from camera rays (default) 1: Make all lights visible to camer 2: Make skydome only visible to camer

Usage

r.PathTracing.VisibleLights [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.