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r.PathTracing.VolumeMISMode

Var

Unreal Engine Var console variable.

rPathTracingVolumeMISMode

Description

Selects the sampling technique for volumetric integration of local lighting (default = 10: Density samplin 1: Light sampling (default

Usage

r.PathTracing.VolumeMISMode [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.