r.ShaderCompiler.DebugDumpWorkerCrashLog
VarUnreal Engine Var console variable.
rShaderCompilerDebugDumpWorkerCrashLog
Description
If true, the ShaderCompileWorker will dump its entire log to the Saved folder when a crash is detected.
Usage
r.ShaderCompiler.DebugDumpWorkerCrashLog [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

