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r.ShaderCompiler.DebugDumpWorkerCrashLog

Var

Unreal Engine Var console variable.

rShaderCompilerDebugDumpWorkerCrashLog

Description

If true, the ShaderCompileWorker will dump its entire log to the Saved folder when a crash is detected.

Usage

r.ShaderCompiler.DebugDumpWorkerCrashLog [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.