r.ShaderCompiler.DisableSourceStripping
VarUnreal Engine Var console variable.
rShaderCompilerDisableSourceStripping
Description
If true, the process which strips comments, line directives and whitespace from final preprocessed source is disabled. This results in file associations being maintained and visible in RenderDoc etc., at the cost of less effective deduplication.
Usage
r.ShaderCompiler.DisableSourceStripping [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

