r.ShaderCompiler.DistributedMinBatchSize
VarUnreal Engine Var console variable.
rShaderCompilerDistributedMinBatchSize
Description
Minimum number of shaders to compile with a distributed controllerSmaller number of shaders will compile locally.
Usage
r.ShaderCompiler.DistributedMinBatchSize [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

