Skip to main content

r.ShaderCompiler.DistributedMinBatchSize

Var

Unreal Engine Var console variable.

rShaderCompilerDistributedMinBatchSize

Description

Minimum number of shaders to compile with a distributed controllerSmaller number of shaders will compile locally.

Usage

r.ShaderCompiler.DistributedMinBatchSize [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.