Skip to main content

r.ShaderCompiler.DumpCompileJobInputs

Var

Unreal Engine Var console variable.

rShaderCompilerDumpCompileJobInputs

Description

if != 0, unpreprocessed input of the shader compiler jobs will be dumped into the debug directory for closer inspection. This is a debugging feature which is disabled by default.

Usage

r.ShaderCompiler.DumpCompileJobInputs [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.