Skip to main content

r.ShaderCompiler.JobCache

Var

Unreal Engine Var console variable.

rShaderCompilerJobCache

Description

if != 0, shader compiler cache (based on the unpreprocessed input hash) will be disabled. By default, it is enabled.

Usage

r.ShaderCompiler.JobCache [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.