r.ShaderCompiler.MemoryUsedPerWorkerBiasTowardsMax
VarUnreal Engine Var console variable.
rShaderCompilerMemoryUsedPerWorkerBiasTowardsMax
Description
How much to bias the memory estimated required per worker from the current average across the workers towards the current max of any worker.\n
Usage
r.ShaderCompiler.MemoryUsedPerWorkerBiasTowardsMax [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

