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r.ShaderCompiler.MemoryUsedPerWorkerBiasTowardsMax

Var

Unreal Engine Var console variable.

rShaderCompilerMemoryUsedPerWorkerBiasTowardsMax

Description

How much to bias the memory estimated required per worker from the current average across the workers towards the current max of any worker.\n

Usage

r.ShaderCompiler.MemoryUsedPerWorkerBiasTowardsMax [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.