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r.ShaderCompiler.ParallelSubmitJobs

Var

Unreal Engine Var console variable.

rShaderCompilerParallelSubmitJobs

Description

if != 0, FShaderJobCache::SubmitJobs will run in multiple parallel tasks, instead of the game thread.

Usage

r.ShaderCompiler.ParallelSubmitJobs [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.