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r.ShaderCompiler.PreprocessedJobCache

Var

Unreal Engine Var console variable.

rShaderCompilerPreprocessedJobCache

Description

If enabled will shader compile jobs will be preprocessed at submission time in the cook process (when the job is queued) and generate job input hashes based on preprocessed source.

Usage

r.ShaderCompiler.PreprocessedJobCache [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.