r.ShaderCompiler.RecompileShadersOnSave
VarUnreal Engine Var console variable.
rShaderCompilerRecompileShadersOnSave
Description
When enabled, the editor will attempt to recompile any shader files that have changed when saved. Useful for iterating on shaders in the editor.
Default: false
Usage
r.ShaderCompiler.RecompileShadersOnSave [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

