r.ShaderCompiler.ShadermapCompilationTimeout
VarUnreal Engine Var console variable.
rShaderCompilerShadermapCompilationTimeout
Description
Maximum number of seconds a single shadermap (which can be comprised of multiple jobs) can be compiled after being considered hung.
Usage
r.ShaderCompiler.ShadermapCompilationTimeout [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

