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r.ShaderCompiler.ShadermapCompilationTimeout

Var

Unreal Engine Var console variable.

rShaderCompilerShadermapCompilationTimeout

Description

Maximum number of seconds a single shadermap (which can be comprised of multiple jobs) can be compiled after being considered hung.

Usage

r.ShaderCompiler.ShadermapCompilationTimeout [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.