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r.Shadow.PerObjectCastDistanceRadiusScale

Var

Unreal Engine Var console variable.

rShadowPerObjectCastDistanceRadiusScale

Description

PerObjectCastDistanceRadiusScale The scale factor multiplied with the radius of the object to calculate the maximum distance a per-object directional shadow can reach. This will only take effect after a certain (large) radius. Default is 8 times the object radius.

Usage

r.Shadow.PerObjectCastDistanceRadiusScale [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.