r.Shadow.Virtual.Cache.DebugSkipRevealedPrimitivesInvalidation
VarUnreal Engine Var console variable.
rShadowVirtualCacheDebugSkipRevealedPrimitivesInvalidation
Description
Debug skip invalidation of revealed Non-Nanite primitives, i.e. they go from being culled on the CPU to unculled.
Usage
r.Shadow.Virtual.Cache.DebugSkipRevealedPrimitivesInvalidation [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

