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r.Shadow.Virtual.Clipmap.CullDynamicTightly

Var

Unreal Engine Var console variable.

rShadowVirtualClipmapCullDynamicTightly

Description

When enabled(default) the far culling plane for uncached clipmpap levels is set to the size of the clipmap level.\n

Usage

r.Shadow.Virtual.Clipmap.CullDynamicTightly [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.