r.Shadow.Virtual.Clipmap.CullDynamicTightly
VarUnreal Engine Var console variable.
rShadowVirtualClipmapCullDynamicTightly
Description
When enabled(default) the far culling plane for uncached clipmpap levels is set to the size of the clipmap level.\n
Usage
r.Shadow.Virtual.Clipmap.CullDynamicTightly [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

