r.Shadow.Virtual.Clipmap.GreedyLevelSelection
VarUnreal Engine Var console variable.
rShadowVirtualClipmapGreedyLevelSelection
Description
When enabled, allows greedily sampling more detailed clipmap levels if they happen to be mapped.
This can increase shadow quality from certain viewing angles, but makes the clipmap boundry less stable which can exacerbate visual artifacts at low shadow resolutions.
Usage
r.Shadow.Virtual.Clipmap.GreedyLevelSelection [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

