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r.Shadow.Virtual.Clipmap.MinCameraViewportWidth

Var

Unreal Engine Var console variable.

rShadowVirtualClipmapMinCameraViewportWidth

Description

If greater than zero, clamps the camera viewport dimensions used to adjust the clipmap resolutionThis can be useful to avoid dynamic resolution indirectly dropping the shadow resolution far too low.

Usage

r.Shadow.Virtual.Clipmap.MinCameraViewportWidth [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.