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r.Shadow.Virtual.Clipmap.WPODisableDistance.InvalidateOnScaleChange

Var

Unreal Engine Var console variable.

rShadowVirtualClipmapWPODisableDistanceInvalidateOnScaleChange

Description

When enabled, forces an invalidation of clipmap levels when the distance disable clipmap level shifts due to resolution or FOV changes.\n

Usage

r.Shadow.Virtual.Clipmap.WPODisableDistance.InvalidateOnScaleChange [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.