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r.Shadow.Virtual.DynamicRes.MaxComputeResolutionLodBiasLocal

Var

Unreal Engine Var console variable.

rShadowVirtualDynamicResMaxComputeResolutionLodBiasLocal

Description

As compute-time cost limits are approached, VSM resolution ramps down by biasing the LOD up.\n

Usage

r.Shadow.Virtual.DynamicRes.MaxComputeResolutionLodBiasLocal [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.