r.Shadow.Virtual.DynamicRes.MaxResolutionLodBias
VarUnreal Engine Var console variable.
rShadowVirtualDynamicResMaxResolutionLodBias
Description
As page allocation approaches the pool capacity, VSM resolution ramps down by biasing the LOD up, similar to 'ResolutionLodBiasDirectional'.
This is the maximum LOD bias to clamp to for global dynamic shadow resolution reduction. 0 = disabled
Usage
r.Shadow.Virtual.DynamicRes.MaxResolutionLodBias [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

