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r.Shadow.Virtual.ForceOnlyVirtualShadowMaps

Var

Unreal Engine Var console variable.

rShadowVirtualForceOnlyVirtualShadowMaps

Description

If enabled, disallow creation of conventional non-virtual shadow maps for any lights that get a virtual shadow mapThis can improve performance and save memory, but any geometric primitives that cannot be rendered into the virtual shadow map will not cast shadows.

Usage

r.Shadow.Virtual.ForceOnlyVirtualShadowMaps [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.