r.Shadow.Virtual.ForceOnlyVirtualShadowMaps
VarUnreal Engine Var console variable.
rShadowVirtualForceOnlyVirtualShadowMaps
Description
If enabled, disallow creation of conventional non-virtual shadow maps for any lights that get a virtual shadow mapThis can improve performance and save memory, but any geometric primitives that cannot be rendered into the virtual shadow map will not cast shadows.
Usage
r.Shadow.Virtual.ForceOnlyVirtualShadowMaps [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

