r.Shadow.Virtual.Nanite.AllowTessellationLocal
VarUnreal Engine Var console variable.
rShadowVirtualNaniteAllowTessellationLocal
Description
When enabled, allows Nanite Tessellation to be rendered in local light shadows.
Usage
r.Shadow.Virtual.Nanite.AllowTessellationLocal [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

