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r.Shadow.Virtual.Nanite.AllowTessellationLocal

Var

Unreal Engine Var console variable.

rShadowVirtualNaniteAllowTessellationLocal

Description

When enabled, allows Nanite Tessellation to be rendered in local light shadows.

Usage

r.Shadow.Virtual.Nanite.AllowTessellationLocal [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.