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r.Shadow.Virtual.ResolutionLodBiasLocalMoving

Var

Unreal Engine Var console variable.

rShadowVirtualResolutionLodBiasLocalMoving

Description

Bias applied to LOD calculations for local lights that are moving. -1.0 doubles resolution, 1.0 halves it and so on. The bias transitions smoothly back to ResolutionLodBiasLocal as the light transitions to non-moving, see 'r.Shadow.Scene.LightActiveFrameCount'.

Usage

r.Shadow.Virtual.ResolutionLodBiasLocalMoving [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.