r.Shadow.Virtual.ResolutionLodBiasLocalMoving
VarUnreal Engine Var console variable.
rShadowVirtualResolutionLodBiasLocalMoving
Description
Bias applied to LOD calculations for local lights that are moving. -1.0 doubles resolution, 1.0 halves it and so on.
The bias transitions smoothly back to ResolutionLodBiasLocal as the light transitions to non-moving, see 'r.Shadow.Scene.LightActiveFrameCount'.
Usage
r.Shadow.Virtual.ResolutionLodBiasLocalMoving [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

