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r.Shadow.Virtual.SMRT.AdaptiveRayCount

Var

Unreal Engine Var console variable.

rShadowVirtualSMRTAdaptiveRayCount

Description

Shoot fewer rays in fully shadowed and unshadowed regions. Currently only supported with OnePassProjection.

Usage

r.Shadow.Virtual.SMRT.AdaptiveRayCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.