r.Shadow.Virtual.SMRT.AdaptiveRayCount
VarUnreal Engine Var console variable.
rShadowVirtualSMRTAdaptiveRayCount
Description
Shoot fewer rays in fully shadowed and unshadowed regions. Currently only supported with OnePassProjection.
Usage
r.Shadow.Virtual.SMRT.AdaptiveRayCount [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

