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r.Shadow.Virtual.UseConservativeDistantLightThreshold

Var

Unreal Engine Var console variable.

rShadowVirtualUseConservativeDistantLightThreshold

Description

Base the distant light cutoff on the minimum mip level instead of the shadow resolution calculated through the old path.\n

Usage

r.Shadow.Virtual.UseConservativeDistantLightThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.