r.Shadow.Virtual.UseConservativeDistantLightThreshold
VarUnreal Engine Var console variable.
rShadowVirtualUseConservativeDistantLightThreshold
Description
Base the distant light cutoff on the minimum mip level instead of the shadow resolution calculated through the old path.\n
Usage
r.Shadow.Virtual.UseConservativeDistantLightThreshold [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

