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r.Shadow.Virtual.UseReceiverMaskLocal

Var

Unreal Engine Var console variable.

rShadowVirtualUseReceiverMaskLocal

Description

Use receiver page masks with local lights. This enables much more effective culling especially at lower resolutions.

Usage

r.Shadow.Virtual.UseReceiverMaskLocal [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.