r.SplineMesh.SceneTextures.InstanceIDUploadCopy
VarUnreal Engine Var console variable.
rSplineMeshSceneTexturesInstanceIDUploadCopy
Description
When true, will make a copy of the registered instance IDs on buffer upload.
Usage
r.SplineMesh.SceneTextures.InstanceIDUploadCopy [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

