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r.SplineMesh.SceneTextures.InstanceIDUploadCopy

Var

Unreal Engine Var console variable.

rSplineMeshSceneTexturesInstanceIDUploadCopy

Description

When true, will make a copy of the registered instance IDs on buffer upload.

Usage

r.SplineMesh.SceneTextures.InstanceIDUploadCopy [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.