StateTree.Compiler.UseDependenciesToTriggerCompilation
VarUnreal Engine Var console variable.
StateTreeCompilerUseDependenciesToTriggerCompilation
Description
Use the build dependencies to detect when a state tree needs to be linked or compiled.
Usage
StateTree.Compiler.UseDependenciesToTriggerCompilation [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.
Related Variables
StateTree.Compiler.bEnableCheckOutersOnCompilationSucceededVarStateTree.Compiler.EnableCompileAllIfChangedOnBeginPIEVarStateTree.Compiler.EnableCompileAllIfChangedOnBeginPIE_UseCachedListVarStateTree.Compiler.EnableConditionWithEvaluationScopeInstanceDataVarStateTree.Compiler.EnableForceCompileSynchronouslyInPIESessionVar

