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StateTree.Compiler.UseDependenciesToTriggerCompilation

Var

Unreal Engine Var console variable.

StateTreeCompilerUseDependenciesToTriggerCompilation

Description

Use the build dependencies to detect when a state tree needs to be linked or compiled.

Usage

StateTree.Compiler.UseDependenciesToTriggerCompilation [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.