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Blueprint Function Input Variable Nodes

Read a Blueprint function's inputs as standalone Get nodes instead of running wires back to the entry node.

Published Updated |
Blueprints
Functions
Variables
graphic

While inside of a Blueprint function’s graph, input variables can be accessed directly as variable nodes. Right-click in the graph, search for the input’s name, and place the Get node wherever you need the value.

Use these to remove those long wires running back to the entry node and to clean up your function graphs.

Here’s what you can access this way:

ItemGet NodeSet Node
Function inputsYesNo
Pass-by-reference inputsYesNo
Local variablesYesYes
Function outputsNoNo

Frequently asked questions

Where can I use input Get nodes?

In Blueprint function graphs, including interface functions the Blueprint implements. Macros and the Event Graph don’t offer them.

Can I change an input’s value?

The right-click menu only offers a Get node for inputs, so to change a value partway through the function, copy it into a local variable first and work with that.

Check out the following resources to learn more about the subject.

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