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Spawn Point Light Shortcut

Hold L and left-click in the level viewport to place a Point Light where you click.

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Lighting
Viewport
Shortcuts
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Quickly spawn a Point Light at the current mouse world location by holding L and then left-clicking in the level viewport.

There are a couple of related light shortcuts worth knowing:

ShortcutWhereResult
L + Left ClickLevel viewportPlaces a Point Light where you click
Ctrl + L + Left ClickLevel viewportPlaces a Stationary Point Light tinted to the color of the pixel under the cursor
L + Mouse DragAsset editor preview viewportsRotates the preview light

The Ctrl variant samples the rendered viewport, so it’s ideal for dropping quick fill lights that match the color of a nearby surface.

Frequently asked questions

Can I rebind these shortcuts?

No. These mouse shortcuts are built into the level viewport, and you won’t find them in Edit > Keyboard Shortcuts.

Why didn’t my click select the actor?

While you hold L, the click places a light in place of the normal click selection, so the actor under the cursor stays unselected.

Check out the following resources to learn more about the subject.

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